Snipers. Really spooky FPS gawds. But are they any use in a ShadowRun situation? this might be the wrong forum, as it's less of a question and more my own curiosity, but I'd hate to be stomped on for putting this over in General.
Consider. The Sniper poses laying down across the street and covering the door.
the team moves into the building
The sniper remains still
The team has exciting adventure. By exciting, we mean 'they probably get torn to bits by various things going horribly wrong'.
The sniper remains still.
The team exits the building at full run and/or car chase ensues.
The sniper ... gets left behind? Drat.
I mean, how useful are they, really? Wouldn't it be better to have a Sammie with a few skills in long arms rather than someone who specializes in long arms and is utterly useless if they can't get time to stop and aim? Or setup? Thoughts on this, as it was an interesting topic of choice I had with a few fellows in real life.
And, in that regards, what about 'action snipers'? Is it really that handy to have a long barrel slung over your shoulder when your trying to sneak about with your team in close quarters?