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 Quicklift's Runner's

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Quicklift
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Number of posts : 47
Age : 46
Registration date : 2010-05-28

Character sheet
Character Name: Bengali
Race: Ork
Sex: Male

PostSubject: Quicklift's Runner's   Sun Jun 06, 2010 4:00 pm

Bengali
Ork
Shaman
Male
Lifestyle: Low

Quote:


Attributes
Body: 4
Agility: 3
Reaction: 3
Strength: 3
Charisma: 4
Intuition: 3
Logic: 3
Willpower: 4
Magic: 5
Edge: 2

Initiative: 6 / 8
Initiative Passes: - / +2
Essence: 6



Spells
Combat -
---PowerBolt
---Stunball

Detection -
---Clairvoyance

Health
---Heal
---Stabilize
---Increase reflexes

Illusion
---Improved Invisibility

Manipulation
---Control Thoughts
---hot potato (f/2)-1
---Levitate
---Magic Fingers

Skills

First Aid 2
Medicine 2
Conjuring 3
---Summoning
---Binding
---Banishing
Counterspelling 3
Spellcasting 6
Assessing 2
Pistols 2
unarmed 2
Infiltration 3
Dodge 2
perception 1

Knowledge Skills - 18 Free BP
English - n
Spanish - 3
Japaneses - 3

Spirits 4
Magic background 3
Ambulance routes 2
Magic Theory 3

Contacts
Talismonger (Jiro aka Paper Tiger) 3/2
Fence (Dauphin) 3/2


Positive Qualities:
Magician
Spirit Mentor (Adversary)
---------Advantages: +2 dice for Manipulation spells, +2 dice
to Counterspelling
------------Disadvantages: Adversary magicians have issues with
authority. If the Adversary magician is given orders or instructions
which do not match his own desires and intentions, he
must make a Willpower + Charisma (3) Test or refuse the
order, going with his own decision instead, regardless of the
consequences.

Negative Qualities:
Bad Luck
Allergy Moderate - Gold

Gear 22 points - 110,000

Shock Gloves 200
Colt Manhunter 300
internal smartlink 300
Silencer 200
4 spare clips 020
100 rds reg ammo 200
2x flash packs 400
4x flash bang 120
LIned Coat 700
fire resist 2 200
nonconduct 2 200
Commlink : Renraku Sensei 1000
fake sin 4 4000
Goggles 50
-flare comp 50
-smartlink 500
vision enh x2 200
Sustaining Focus lvl 3 30000
Power Focus 2 50000
low lifestyles 3 monthes 6000
mag lodge rank 5 2500
medkit level 6 600
Revoulution 8000
Combat Fetish 2000

2010 left to spend -

-----------------------------------------------------------------------------------------------------------
background info
-----------------------------------------------------------------------------------------------------------

Description: I'm an ork with an attitude. Truth is I'm a anarchist at times, especially if you try to tell me to do something that I really don't wanna do. That has alot to do with who im spiritually attuned to. It may just be that he sees something in me that we share in common. Either way don't go poking into my business.

For the record, I been living with a bunch of cool cats called the Cat's Meow. A band of runners lead by Jiro and Ocelot. Paper tiger says they follows the legend of the Hood by working against those who have and giving to those who have not. But sometimes they can get a little stiffling and an ork is got to have some breathing room so I headed out to pound the street independently from them.

I'm an independent don't have any ball and chain holding me back. Other times well, like anybody else, I enjoy a good time and creds are what you need to have a good time. So you can say I do this because I'm mercenary and I might just agree with you.

Jiro would say I'm on a walkabout to find myself, but I already know who I am its the rest of the sprawl that has to figure out how to deal with me. So at roughly 20 years, or 80 seasons if you asked other shamans I'm out here making a name for myself.

Now for the rest of this psychobable nonsense.... favorite color, flower, cloud shape..... you can forget it, if you want an answer to it contemplate spam. and i ain't refering to the electronic junk mail we get hit with on our links. It's something from the days before the world arose.
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Quicklift
Meat
Meat
avatar

Number of posts : 47
Age : 46
Registration date : 2010-05-28

Character sheet
Character Name: Bengali
Race: Ork
Sex: Male

PostSubject: Re: Quicklift's Runner's   Sun Jul 18, 2010 10:47 pm

Shaolin.

shaolin sr

Human Mage of the Wuxing Tradition.
Mentor spirit tie:


Advantages: +2 dice for Health spells, +2 dice for resisting Physical damage.

Disadvantages: Bear magicians can go berserk when wounded (taking Physical damage) in combat or if someone under their care is badly injured. Make a Willpower + Charisma Test (wound modifiers
apply). The character goes berserk for 3 turns, minus 1 turn per hit; 3 or more hits avert the berserk rage entirely. A berserk magician will go after the attacker(s) without regard for her own safety. If the magician incapacitates a target before the time is up, the berserk fury dissipates.

Spirit ties -
Combat: Fire
Detection: Earth
Health: Plant
Illusion: Water
Manipulation: Guidance
Drain: Willpower + Logic


Positive Qualities
Mentor Spirit

Negative Qualities
Bad Luck
Day Job 1
SINner


Attributes
Body: 3
Agility: 2
Reaction: 3
Strength: 2
Charisma: 3
Intuition: 3
Logic: 4
Willpower: 4

Edge: 2
Magic: 5
Initiative: 6
Essence: 6


Knowledge Skills
Mandarin : N
English : 4
Sperethiel : 4
Biology : 4
Chemistry : 2
Spirits : 3
Magical Threats : 2
Street Drugs : 2

Active Skills
Banishing : 3
Binding : 3
Summoning : 3
Assensing : 3
Astral Combat : 3
Counterspelling : 2
Spellcasting : 5
Summoning : 3
First Aid : 4
Medicine : 2
Unarmed Combat : 3
Pistols : 2
Pilot Ground Craft (Bike) : 2


Weapons
Smartgun System, internal
5x Regular Ammo (10 shots)
Ares Predator IV (+ 100%)
Shock Gloves

Armors
Bike Racing Helmet
Bike Racing Armor
Shock Frills
Nonconductivity (Rating 4)
Fire Resistance (Rating 4)

Vehicles
Harley Scorpion (Chopper)

Commlinks
Commlink : CMT Clip

Equipments
Healing Fetishe
Sustaining Focus (Rating 3)
Magical Lodge Materials (Rating 5)
Goggles
+Low Light Vision
+Flare Compensation
+Smartlink
Flashlight
Respirator (Rating 6)
Survival Kit
Medkit (Rating 6)
Medkit Supplies
4x Antidote Patch (Rating 6)
4x Stimulant Patch (Rating 5)
4x Tranq Patch (Rating 5)
2x Trauma Patch
Fake Sin (Rating 4)
Power Focus (Rating 2)

Spells
Detox
Heal
Stabilize
Diagnose
Mana Net
Fix
Ignite
Influence
Armor
Shapechange


Contacts
Talismonger (L:3 C:2)



Last edited by Quicklift on Wed Aug 11, 2010 10:24 pm; edited 1 time in total
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Quicklift
Meat
Meat
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Number of posts : 47
Age : 46
Registration date : 2010-05-28

Character sheet
Character Name: Bengali
Race: Ork
Sex: Male

PostSubject: Re: Quicklift's Runner's   Wed Jul 28, 2010 8:57 pm

Magnum Gumshoe

Metatype : Ork
Technomancer

Attributes ----------------- Living Persona
Body: 4 ------------------- Firewall - 4
Agility: 2 ------------------- Responce -4 (5)
Reaction: 2 ------------------- Signal - 3
Strength: 3 ----------------- System - 4
Charisma: 4 ---------------- Biofeedback Filter - 4
Intuition: 4 ----------------- VR Initiative 9
Logic: 4 -------------------- VR passes - 3
Willpower: 4

Edge: 3
Resonance: 5
Initiative: 6
Essence: 6


Knowledge Skills

Or'zet : N
English : 3
Security Companies : 3
History : 2
Literature : 2
Orc Underground 4
Seattle Tunnels 4
Film Noir Sims : 3
Computer Background : 3

Active Skills
Compiling : 3
Decompiling : 3
Registering : 3
Computer : 4
Data Search : 4
Hardware : 4
Software : 4
Cybercombat : 3
Electronic Warfare : 3
Hacking : 3
Disguise : 3
Inflitration : 3
Palming : 3
Shadowing : 3
Dodge : 2
Pistols (Semi-Automatics) : 3
Instruction : 4
Con (Fast talk) : 2
Unarmed Combat (Martial Arts) : 2
Locksmith : 3
Perception : 3
Climbing : 2
Running : 2

Positive Qualities
Paragon Delphi is the oracle, the haruspex of the Matrix and incarnation of inductive logic. She reads the code, interacting with the flow and predicting the fate of the world, of corporations, and even of individuals by observing the currents in the data streams, how it forms turbulence and vortices. Since she is a source of data, she is considered to be a wise counselor. Advantages: +2 dice for Analyze Tests, +1 die for Code or Tutor Sprites (player must choose one)

Disadvantage: Delphi technomancers don’t adapt easily to unexpected situations. They must make a Willpower + Logic (3) Test to make any quick decisions in situations they have not planned for.

Analytical Mind +2 dice pool modifier to any Logic Tests involving pattern recognition, evidence analysis, clue hunting, or solving puzzles. This quality also provides a + 2 dice pool modifier to any Data Search and Software Tests.

Photographic Memory
A character with Photographic Memory rarely forgets anything he has experienced and he can instantly recall faces, dates, numbers, or anything else he has seen or heard. When making Memory Tests, the character gains a -1 threshold modifier.

Negative Qualities
Media Junkie (Moderate)
Day Job 1
SINner


Weapons
Ares HVAR
Concealable Holster
2x Spare Clips
Weapon Personality
10x Regular Ammo (10 shots)

Armors
4x Clothing (Regular)
Lined Coat
Fire Resistance (Rating 2)
Nonconductivity (Rating 2)

Vehicles
Suzuki Mirage (Racing Bike)

Commlinks
Commlink : Meta Link
Satellite Link
Subvocal Microphone
2x Electronic Paper

Equipments
Fake Sin (Rating 4)
5x Stimulant Patch (Rating 6)
Medkit (Rating 6)
Biomonitor
Respirator (Rating 6)
Autopicker (Rating 6)
Binocular
Glasscutter
Contact Lenses
+Flare Compensation
+Vision Enhancement (Rating 3)


Complex forms

Analyze (2)
Armor (3)
Browse (3)
Attack (4)
Decrypt (3)
Exploit (5)
Stealth (5)
Scan (2)


Contacts
Scot (L:2 C:3)
Mao Mao (L:2 C:3)
Megami (L:4 C:3)
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