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 Ork "Mercenary" (combat speciliast)

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malady305
Meat
Meat



Number of posts : 39
Age : 38
Registration date : 2010-07-29

Character sheet
Character Name: Link
Race: Human
Sex: Male

Ork "Mercenary" (combat speciliast) Empty
PostSubject: Ork "Mercenary" (combat speciliast)   Ork "Mercenary" (combat speciliast) EmptySun Aug 08, 2010 5:27 am

Just putting the finishing touches on this new character build. Im looking for anything I might have missed, or any wasted space in the build. Critiques welcome!
The GM for the game I will use him for has asked that the build be limited to the core rulebook, other than that, what do you think? The idea is an ex-military / private security contractor, to be utilized as both cqb and fire support. Hes big and tough, but not dumb. A tankish ranged figher who can kick your ass upclose or splat you from a distance. After everything here, I still have 22 BP to play around with. I may add contacts and specializations, but what are some other options?

Streetname: Hondo
Name:
Race: Ork
Type: "Mercenary" [Combat Specialist] (400 BP) ]

Attributes:
Body 5 (-10 BP)
Agility 5 (-40 BP)
Reaction 4 (-30 BP)
Strength 4 (-10 BP)
Charisma 3 (-20 BP)
Intuition 4 (-30 BP)
Logic 3 (-20 BP)
Willpower 3 (-20 BP)
Magic: 0
Edge 4 (-30 BP)


Initiative =

Qualities:
+ Toughness (-10 BP) [+1 to body dmg res]
- Sensitive Neural Structure (+5 BP)
- Weak Immune System (+5 BP)
- Bad Luck (+20 BP)
- SINner (+5 BP)

Skills:
First Aid 4 (-16 BP)
Dodge 5 (-20 BP)
Perception 4 (-16 BP)
Automatics 5 (-20 BP)
Pistols 4 (-16 BP)
Longarms 4 (-16 BP)
Unarmed Combat 4 (-16 BP)
Throwing Weapons 3 (-12 BP)
Pilot Ground Craft 3 (-12 BP)


Knowledge Skills = Int + Log * 3= 21 Free Knowledge Pts:
Language(s): Or’zet (N),

Resources:: $125,000

Augmentations:
Cybereyes 3: Flare compensators, 1x ocular drone, therm. vision, vision enhancers 3
Cyberears 3: Audio enhancement 3, dampers, spatial recognizer
Bone Lacing: Aluminum
Reaction Enhancers 2
Skillwires 3: TBD

Commlink:

HW: Novatech Airware (3/3)

OS: Iris Orb (3/3)

Programs: TBA

Weapons:
(Heavy Pistol) 2 x Ares Predator IV --- (dmg=5p / AP = -1 / 15 rds)
(Special) Parashield Dart Pistol (AP - 2)
(Shotgun) Remington 990 --- (dmg=7p / AP= -1 / 8 rds)
(Rifle) Ares Alpha --- (dmg=6p / AP= -1 / 42 rds)
(Grenade) 20 x Flashbang Grenades
(Grenade) 20 x Fragmentation Grenades
(Grenade) 20 x High Explosive Mini-Grenades (for launcher)
(Grenade) 10 x Gas Grenades
(Ammo) TBA
(Ammo) TBA

Armor:
Armor Clothing (BDU Pants, long sleeve T-shirt or BDU Shirt)
--- w/ shock fills, nonconductivity

Armor Vest (Under shirt)

Leather Jacket (2/2?)

Gear:
Miniwelder
Glue Sprayer
Gas Mask
Medkit 6
2 x Metal Restraints (Handcuffs)

Contacts: TBA

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