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 On the job: OOC Chat

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Gala
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PostSubject: Re: On the job: OOC Chat   Tue Aug 23, 2011 12:47 pm

I think Kesslan got slammed at work. His post rate has been a little low for his normal over the past week or so.
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Kesslan
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PostSubject: Re: On the job: OOC Chat   Tue Aug 23, 2011 2:51 pm

Not just work. I'm very close to having to take my Army Fitness test as well.

As for this game *shrugs* So many people dropped off for various reasons that I pretty much gave up on it.
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PresentPresence
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PostSubject: Re: On the job: OOC Chat   Tue Aug 23, 2011 8:27 pm

Not again! Why won't On the Job stick? Neutral
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Kesslan
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PostSubject: Re: On the job: OOC Chat   Wed Aug 24, 2011 11:25 am

If there is still enough interest I'm willing to keep it gong from where we left off. It seems a few people are back now
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Gala
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PostSubject: Re: On the job: OOC Chat   Wed Aug 24, 2011 11:32 am

I'm still interested.
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Kesslan
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PostSubject: Re: On the job: OOC Chat   Wed Aug 31, 2011 10:55 am

So it's been almost a week and so far only Gala has expressed interest in keeping the game going? If anyone else is speak up now, you've got one more week (I'll be out of town for a little while soon).

If there's no further interest I'll kill off this game and build a new one and see if it lasts any longer.
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PresentPresence
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PostSubject: Re: On the job: OOC Chat   Wed Aug 31, 2011 4:22 pm

Interested! But I regret how I built my techno. Too fragile for SWAT!
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Kesslan
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PostSubject: Re: On the job: OOC Chat   Thu Sep 22, 2011 7:12 pm

Ok well it's been three weeks and only two interested folk.

As you might imagine I'm going to just scrap this particular game (again).

As this one's not working out either I'll try and think up something else.
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Suspect
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PostSubject: Re: On the job: OOC Chat   Fri Sep 23, 2011 7:39 am

Kesslan
If it's not too late, and if a new character is acceptable, I'd like to join the team. I don't have a SWAT character drawn up yet, but I could do so if you want to save this game.
If you're more interested in starting a new game, however, then no prob.
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Jagger
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PostSubject: Re: On the job: OOC Chat   Fri Sep 23, 2011 9:15 am

same here - don't know much about SWAT (other than trid-drama) but it sounds a good game

I'm in
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PresentPresence
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PostSubject: Re: On the job: OOC Chat   Mon Sep 26, 2011 7:09 pm

Still here.
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Kesslan
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PostSubject: Re: On the job: OOC Chat   Fri Sep 30, 2011 9:14 am

Well, wouldn't take much to restart it at this point if there's the interest.

Gala, Present, you guys still interested in continuing? If so you can just keep your chars as is (With a bit of bonus Karma for having stuck around and for the posts you've already done thus far). If so I'll throw up another recruitment thread and we can reboot things with a clean slate. Would be far easier to do that then drop people into the middle of things at this point.
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PresentPresence
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PostSubject: Re: On the job: OOC Chat   Fri Sep 30, 2011 9:47 am

Yeah, that would be fine with me. I might tweak my techno to be more battle-ready now that I've had more chargen experience.
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Jagger
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PostSubject: Re: On the job: OOC Chat   Fri Sep 30, 2011 10:01 am

I have an outline for a fairly basic character, pending continuation of the game.
I will finish statting and fleshing asap.
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malady305
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PostSubject: Re: On the job: OOC Chat   Fri Sep 30, 2011 10:11 am

If there is any space left for another runner, i have some characters ready to go.
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Jagger
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PostSubject: Re: On the job: OOC Chat   Fri Sep 30, 2011 1:55 pm

nevermind, I decided to rework him myself. should be up by monday at latest
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Jagger
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PostSubject: Re: On the job: OOC Chat   Sat Oct 01, 2011 5:12 pm

SOS! Someone looke this guy over with reference to Kesslan's char-gen rules in mind and see if he's good to go, please? (PresentPresence, your previous assistance was greatly appreciated and your advice here is welcome as well.) I know I'm being a major pest, but it is with the intent of learning to be a half-way decent noob for this run.

Krueger
Knight Errant SWAT Investigator
Human (0 BP)

ATTRIBUTES (200 BP)
Body 3
Agility 4
Reaction 3 (5)
Strength 2
Charisma 3
Intuition 5
Logic 5
Willpower 3
Edge 2
Essence 3.8
Initiative 8 (10), Passes 1
Condition: Physical 10, Stun 10

SKILLS (60 BP)
Armorer (Firearms) 1(3)
Athletics Group 3
Dodge 3
Electronics Group 2
Etiquette (Corporate) 3(5)
Firearms Group (Heavy Pistols) 3 (5)
First Aid 3
Infiltration (Urban) 4 (6)
Intimidation (Interrogation) 3 (5)
Negotiation (Sense Motive) 2 (4)
Perception (Visual) 3 (5)
Pilot Groundcraft 3
Shadowing 3
Unarmed Combat 3

KNOWLEDGE (30 Free Points)
Ares Corporate Politics 3
Anti-Terrorist Tactics 3
Diving (Recreational Interest) 3
Seattle Area Knowledge 3
Seattle Orphaned Children's Outreach 2
Japanese 2
English N
Arabic 2

QUALITIES (10 BP)
Analytical Mind (5 BP)
Common Sense (5 BP)

GEAR () ( BP)
•Ares/UCAS SIN
•Form-fitted SWAT/Full Suit Armor
•Carry/Conceal Gun Licenses (HK Urban Fighter, Ares Predator IV)
•Armored Clothing
•Flashlight.
Hermes Ikon Commlink
+Novatech Navi OS
+ Basic+ Program Package
+AR Gloves

CYBERWARE 70,000¥ 14BP
Attention Coprocessor R2
Blood Circuit Control System
Cyberears R1
+Damper
+Increased Sensitivity
+Audio Enhancement R2
Cybereyes R2
+Eye Light System
+Low-Light
+Smartlink
+Thermographic
Data Jack
Reaction Enhancers R2

WEAPONS
On-Duty
Franchi SPAS-22
+Sling
+4 mags Flechette rounds
+4 mags Gel rounds
Ares Predator IV
+Quickdraw Holster
+4 clips Gel rounds
+4 clips Standard rounds
Off-Duty
HK Urban Fighter
+Concealable Holster
+4 clips Gel rounds
+4 clips Standard rounds
Cougar Fineblade, short
Hardliner Gloves

CONTACTS (12 BP)
Shots McKenzie Bartender (Connection 2/Loyalty 2)
Scrap Street Snitch (Connection 1/Loyalty 3)
Jamaal Taxi Driver (Connection 2/Loyalty 2)
Knight Errant Dispatch (Connection 3/Loyalty 3) Free
Ares Security Supervisor (Connection 3/Loyalty 3) Free

NOTES
Base Monthly Pay: 2,500 Cred
Low Lifestyle

**bg to come after build approval
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Kesslan
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PostSubject: Re: On the job: OOC Chat   Sat Oct 01, 2011 7:13 pm

Just so you guys know there's no huge rush yet. Since there is the interest I'll restart the game but right now I'm in the process of changing departments and having to train replacements etc as my department is already short staffed.

This means I'm not going to have the time right now to set things up, expect a delay of about 3-4 weeks.
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Kesslan
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PostSubject: Re: On the job: OOC Chat   Sun Oct 02, 2011 6:51 am

Just as a note: you can not aveba specialisation on a skill that is part of a skill group. Once you put on a specilization you break the skill group and may not group the skills again. Typically breaking a skill group like this is also not allowed in CG

What this means is if you want the specialty you need to break the skill group (but you still have al weapon skills in that group at 3)
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Jagger
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PostSubject: Re: On the job: OOC Chat   Sun Oct 02, 2011 7:14 am

I had read that in the core book, but I misinterpreted your note in your char-gen rules. will fix that, thanks
(I know, no rush :p)
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PresentPresence
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Character Name: яөъөсөр
Race: Human After All
Sex: French

PostSubject: Re: On the job: OOC Chat   Sun Oct 30, 2011 12:52 am

I'm a little confused with how you want us to treat skill groups, as well, Kesslan. Are you saying that we have to pay just for the specialization, but the group is now broken, or are you saying that we have to pay for all of the skills in the group at rating 3 minus the cost of the skill group? For example, if I wanted to specialize my Pistols skill that is part of the Firearms skill group that I already have, do I have to pay just 2 BP or do I have to pay [Pistols 3 (12) + HP Spec (2) + Automatics 3 (12) + Longarms 3 (12) - Firearms Group 3 (30)] = 8 BP? Or did you have something completely different in mind?
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Kesslan
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PostSubject: Re: On the job: OOC Chat   Sun Oct 30, 2011 12:06 pm

The house rule simply allows you to buy the group as normal, and then break it while still in CG. Doing so is not normally allowed.
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Jagger
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PostSubject: Re: On the job: OOC Chat   Sun Oct 30, 2011 3:47 pm

I believe you had it right, PP.

I made a mistake initially, but when I reread the rules, I believe it goes like this:

If you have Firearms Group at 3, for example, and you want to specialize in Heavy Pistols.
All you purchase is the specialization of 2 BP, but you now have each skill individually instead of a group.

Does that help?

And, Kesslan, if I'm still wrong then I will sit down and remain quiet in the future.
Cool
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PresentPresence
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Character Name: яөъөсөр
Race: Human After All
Sex: French

PostSubject: Re: On the job: OOC Chat   Sun Oct 30, 2011 8:31 pm

Yeah that's what I figured, I was a little confused myself. I'm glad you have presented an investigator because my character was stretching himself to fill a few to many roles.
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