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 Character Concepts: Hackers/Technomancers

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Wreck
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PostSubject: Re: Character Concepts: Hackers/Technomancers   Wed Mar 11, 2009 11:40 pm

I like it. Now you just need to slap some Knowledge skills on her.
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wngd_phantom
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PostSubject: Re: Character Concepts: Hackers/Technomancers   Wed Mar 11, 2009 11:54 pm

this sounds pretty spiffy to me, Skuld. Wonder what kind of last name she should have? i could work with the last name of Riona. Who wants to post our finished product?
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PostSubject: Re: Character Concepts: Hackers/Technomancers   Thu Mar 12, 2009 12:33 am

You should have room for 5 more. 5+5=10*3=30 Free points, You're using 25.
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PostSubject: Re: Character Concepts: Hackers/Technomancers   Thu Mar 12, 2009 12:37 am

Also, going back to look at the sr4 file to post up that portion... I realized that I made a mistake!!!! I bought 3 R6 Maneuver Autosofts. We only need Maneuver Autosofts for vehicles, not drones. That's NY6k! We've got an extra point and then some! Do we want to up grade some weapons? Maybe change those external smartguns systems to internal? That would b 3k. We'd still have 3k for other stuff. Or, we can leave it as is, and boost a Cf one point, or make her contact a 4/3 or 3/4.
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Sex: female

PostSubject: Re: Character Concepts: Hackers/Technomancers   Thu Mar 12, 2009 1:15 pm

actually no it isn't Wreck, p240 in SR4 core ook says thatit is for vehicles AND drones, and that for all purposes drones count as vehicles, they just don't carry people.
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Wreck
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PostSubject: Re: Character Concepts: Hackers/Technomancers   Thu Mar 12, 2009 2:54 pm

yeah, but maneuver is for vehicle combat... like chase scenes. Trying to lose someone in a vehicle, or catch another vehicle. The only reason to keep it for the drones would be difficult terrain or drone on drone combat. Which is what the defense autosoft was made for.
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PostSubject: Re: Character Concepts: Hackers/Technomancers   Thu Mar 12, 2009 2:56 pm

so we keep one for the APC and toss the rest, i don't think we are ever going to end vehicle combat as quickly as Sariel did, critical successes don't happen every day.
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Wreck
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PostSubject: Re: Character Concepts: Hackers/Technomancers   Thu Mar 12, 2009 5:25 pm

Heh, no they don't.

That leaves us with either NY 6,400, or NY 1,400 and 1BP to put either into contact or CFs.

If we want to use it for gear, we can make a couple upgrades to the weapons. For instance, it would only be an extra 2.6k to make the smart gun systems internal on the Ares MP's. That would still leave us with 3.8k to play with.
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T_Hawk
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PostSubject: Re: Character Concepts: Hackers/Technomancers   Thu Mar 12, 2009 6:46 pm

I would go with upgrading the weapons. Extra gear never hurts, and she's a goddess in the matrix as is.

I like that last name Phantom. So, Skuld Riona. What does the last name mean?

Also, I was looking and the language of Iceland is Icelandic. Go figure huh? So, that makes her native language Icelandic rather than Norwegian.

I think I'll put the last five knowledge skills in:

Computer background: 3
Black Market: 2
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wngd_phantom
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Sex: female

PostSubject: Re: Character Concepts: Hackers/Technomancers   Thu Mar 12, 2009 7:34 pm

he has a point, better guns never hurt. internalizing the smartgun is a tad on the expensive side, why not spend it on something more interesting, like maybe the high velocity modification, four short bursts in a single action, oh boy.
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Wreck
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PostSubject: Re: Character Concepts: Hackers/Technomancers   Thu Mar 12, 2009 8:15 pm

That sounds good too. I was just making an observation. Phantom, take care of weapon mods please?

I thought you were making her from Norway. Iceland is cool too though.
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Sex: female

PostSubject: Re: Character Concepts: Hackers/Technomancers   Thu Mar 12, 2009 8:51 pm

okay the high velocity modification cost is twice that of the weapon, so its 3k per lmg, which is ¥6,000 total for both the lmg on the apc and the doberman.
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Race: Human
Sex: Male

PostSubject: Re: Character Concepts: Hackers/Technomancers   Thu Mar 12, 2009 9:37 pm

Nice and neat with that. Okay, when I get some time, I'll post everything here, and T_Hawk can repost with knowledge and BG in Norse Winds.
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T_Hawk
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Sex: Male

PostSubject: Re: Character Concepts: Hackers/Technomancers   Thu Mar 12, 2009 9:38 pm

I actually wrote her up originally as being from Norway. I changed it because Iceland was colonized by Vikings and then more or less left alone forever, so I figured I could play up the connection that way. Still, Norway was their birthplace, so maybe that would be better. I dunno. I'm still working on it.
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wngd_phantom
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Character Name: Priest Sarah Gaven
Race: ork
Sex: female

PostSubject: Re: Character Concepts: Hackers/Technomancers   Thu Mar 12, 2009 10:18 pm

i got it wreck, i made a small adjustment ot our weapons since we would end up with 2 empty weapon mounts, i added 2 Ares MP-LMG in to the mounts on either side of the van, i honestly pitty anything that gets the full force of this beast, especially since our drones and the tank can fire full auto and ignore recoil.

elf technomancer

Attributes: 210BP
Body: 3
Agility: 2
Reaction: 2 (4)
Strength: 1
Charisma: 5
Intuition: 5
Logic: 5
Willpower: 5

Edge: 1
Resonance: 5
Initiative: 9
Essence: 6

Living Persona
Firewall 5
Response 5 (6 in VR)
Signal 3
System 5

Biofeedback filter 5
VR Matrix Initiative 11
VR Matrix Initiative passes 3

Active Skills 96BP
Cracking SG : 3
Electronics SG : 3
Compiling : 3
Decompiling : 3
Perception (Visual) : 1
Dodge (Ranged Combat) : 1

Qualities -15BP
Positive
Lightning Reflexes (15)
Paragon (5)
Technomancer (5)

Negative
Sensitive System (15)
Vindictive (10)
Virtual Personality (5)
Nano Intolerance (5)

Complex forms 40BP
Stealth (5)
Decrypt (3)
Attack (5)
Armor (5)
Command (5)
Exploit (5)
Browse (3)
Analyze (3)
Edit (3)
Spoof (3)

Contacts 6BP
Armorer (L:3 C:3)

Programs (5bp)
3x Agent/IC/Pilot (Rating 4) -ferret, doberman, tank-
Firewall (Rating 6) -All-
2x Targeting (Weapon) Autosoft (Rating 6)-Pistol: ferret, Automatics: doberman-
2x Defense Autosoft (Rating 6) -ferret, doberman-
3x Clearsight Autosoft (Rating 6) -ferret, doberman, tank-
Maneuver Autosoft (Rating 6) -tank-

Equipments
Fake License (Rating 4)
Fake Sin (Rating 4)
Earbud
+ Audio Enhancement (Rating 2)
+ Spatial Recognizer
Glasses
+Flare Compensation
+Image Link
+Smartlink
+Thermographic Vision
Low lifestyle

Drones

Banshees
3x Ferret RPD-1X
3x Weapon Mounts
3x Ares Predator IV
9x EX-Explosive Rounds (10 shots)(2 full clips per drone)

Fenris
Doberman ¥5,300 total
GM-Nissan Doberman (Medium)
Ares MP-LMG (external smartgun, high velocity mod)
20x Regular Ammo (2 belts of 100)

Sleipnir (odin's horse)
Rover 2068
armor rating of 18
Sensors
Camera Neutralizing R6
Ultrawideband Radar R4
Camera (included)
+Low Light
+Smartlink
+FlareCompensation
Camera (included)
+Low Light
+Smartlink
+FlareCompensation
Radio Signal Scanner R6
MAD Scanner R3
Directional Microphone (Internal)

Vehicle Modifications
Rigger Cocoon (Basic)
Gridlink (included)
Gridlink Override
Morphing License Plate
Spoofing Chip
Drone Rack (Mini)
Drone Rack (Mini)
Drone Rack (Mini)
Drone Rack (medium)
Satellite Communication
Camera (internal, this is a vehicle mod not a sensor)
+Low Light
+Thermographic
+FlareCompensation
Weapon Mount (Ares MP-LMG (external smartgun) (top)
WM (Ares MP-LMG (external smartgun) (left side)
WM (Ares MP-LMG (external smartgun) (right side)
60x regular rounds (10 rounds; 600 rounds; 6 belts of 100)


Armors
Armor Vest
Securetech PPP forearm
Securetech PPP shin guards

Commlink
OS : Vector Xim
Commlink : Meta Link
Subvocal Microphone

I don't think i missed anything, i copied this from my updated .sr4 file and parts of our posts, this girl is probably the most protected hacker in the shadows.
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T_Hawk
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Character sheet
Character Name: Shadow
Race: Human
Sex: Male

PostSubject: Re: Character Concepts: Hackers/Technomancers   Thu Mar 12, 2009 11:01 pm

Sheesh... even with her lack of personal combat skills, I don't think that anything less than a strike team's going to be getting to her. Wicked. And, like a said, she's going to be nearly untouchable in matrix.
Add Taviro's magic and social skills, and Jötunn's muscle and bad-trog-ness, and you've got a team that could take out Lofwyr himself.


I'll polish the BG and post her up in Norse winds as soon as I get it done.
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Wreck
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Race: Human
Sex: Male

PostSubject: Re: Character Concepts: Hackers/Technomancers   Thu Mar 12, 2009 11:45 pm

Did we drop the turret?
When did we afford Armor 18 for the SUV?
Qualities are still off by -5; 25-35 = -10
We're also missing Targetting auto softs for the guns on the SUV
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wngd_phantom
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Race: ork
Sex: female

PostSubject: Re: Character Concepts: Hackers/Technomancers   Thu Mar 12, 2009 11:52 pm

no we didn't drop a turret, we actually gained 2 more

it's always been on and i've been factoring it in when we did monetary calculations with the van.

okay it's -10; my bad

all we need to do is drop the morphing license plate and grab the program and all money is kosher, matter of fact we would actually have ¥400 left.
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Wreck
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Race: Human
Sex: Male

PostSubject: Re: Character Concepts: Hackers/Technomancers   Fri Mar 13, 2009 12:03 am

We can have two more weapon mounts, but not turrets. When I factored the money, I didn't add additional armor. So our math to gear ratios must be different. Drop the morphing? I'd rather drop the spoof chip if we have to drop anything. It's a license plate that becomes whatever vehicle you tell it to!
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Race: ork
Sex: female

PostSubject: Re: Character Concepts: Hackers/Technomancers   Fri Mar 13, 2009 12:26 am

We can't do that. we need at least ¥800 nuyen to make up the difference with the program we need to use the three mounted LMG's
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Wreck
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Race: Human
Sex: Male

PostSubject: Re: Character Concepts: Hackers/Technomancers   Fri Mar 13, 2009 2:50 am

oh, well that sucks... Okay. So there she is! Good job guys.
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Sex: female

PostSubject: Re: Character Concepts: Hackers/Technomancers   Fri Mar 13, 2009 1:37 pm

9 pages to create 1 technomancer, wow.
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T_Hawk
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Race: Human
Sex: Male

PostSubject: Re: Character Concepts: Hackers/Technomancers   Mon Mar 16, 2009 6:59 pm

She's up in Norse Winds.
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Sex: female

PostSubject: Re: Character Concepts: Hackers/Technomancers   Mon Mar 16, 2009 7:39 pm

i like the background
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Sex: Male

PostSubject: Re: Character Concepts: Hackers/Technomancers   Mon Mar 16, 2009 8:45 pm

Thanks Smile
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