Who said running the shadows was easy? Dodging bullets, swords, spirits, and spells just to name a few. Elves, Dwarves, Trolls, even the occasional Dragon can make any Shadowrun go bad. |
| | Drugged Dwarf's Characters | |
| | Author | Message |
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Drugged dwarf Runner
Number of posts : 135 Age : 39 Registration date : 2010-09-15
Character sheet Character Name: Race: Sex:
| Subject: Drugged Dwarf's Characters Tue Jan 11, 2011 5:18 pm | |
| Here's where all my Shadowrunners/gangers/badassmofos go in here. | |
| | | Drugged dwarf Runner
Number of posts : 135 Age : 39 Registration date : 2010-09-15
Character sheet Character Name: Race: Sex:
| Subject: Re: Drugged Dwarf's Characters Tue Jan 11, 2011 5:19 pm | |
| Runder. The Worst Hacker Ever. Name: Runder Achleback Race: Dwarf (Human Looking) Age: 18 Concept: Hacker (HAHAHAHAHAHA!!!!!) History:To say that Runder has the worst luck in the history of gangers would be to say that dragons were cute little fuzzy ponies that like to sprinkle their love and affection across the world to promote world peace and good will to all men. This of course, is not to say that all dragons are heartless bastards, but you try naming a single dragon that’s been nice to an orphanage lately. The third son from two hard working parents, he was expected to grow up like his brothers – hardworking, physically fit, reliable, capable of someday gaining a job of his own. Even at an early age it was clear that he was to be the runt of their litter. It seemed the Surge had missed one of their youths, for he grew taller than the rest of his brothers, and the brothers that came after him. He took no interests in actual hard tasks, preferring instead to read a book in a corner by himself. Always sickly, always the first to cry, girls were impossible to him, even just general conversation was impossible to him. He couldn’t even grow a proper beard by the time he turned 15. His parents and brothers, rather giving up to his cause (let’s face it, there were enough kids in the family to more than make up for it) let him get on with his life, choosing not to interfere with it, hoping eventually Runder would erase himself from existence. He didn’t take it to heart – the bullying would lessen if he just stayed out of everyone else’s way. So that’s what he did. It was around that time that word went out in his neighbourhood that Janesta was the one to go for if you needed anything. Popping in to see her a few days a week was the highlight of his youth. She never complained about his height. Or his health. Or the way he barely ever spoke to anyone else. She was friendly, strong, independent, a lot like his family… but more importantly, she actually seemed to care. So whenever she wanted something, he would be the first to volunteer to help. Courier jobs, messages, repainting the house (which he was utterly terrible at), fixing up a car (which he gleefully loved), being in to pick up deliveries in the morning that she was out, that sort of thing. His parents may have disapproved, but they said nothing of it. Better to let the neighbourhood had their unwanted son, they thought… or at least that’s the image he had in his head of them. Psh. He was way better off with Janesta this way. It was her that suggested he try his hand at the matrix, something he wasn’t too fond of in the first place. All those pretty lights, those colours, just rushed in his head, blinded him. But for Janesta, he would have climbed the highest mountain. So when she came with her offer, he gladly accepted. Cutting ties with his family (“Mom, I’m moving out.” “Alright dear, have fun”) he found a tiny apartment nearby, practically threw his stuff in, and joined the gang. Although he hasn’t had much time with them yet (less than a month), he believes that this will probably be the closest thing to family he will ever get. Personality:As stated before, Runder isn’t exactly a people person. A lifetime of neglect and passive bullying has turned him into a social recluse. He is far better off tinkering with an electronic device than he is discussing the latest political upturns in the state. He is, however, fiercely loyal, first to Janesta, then secondly to his gangers. Oddly enough, even though they never saw eye to eye, he is always fiercely loyal to his family and would be there if they ever called on him (which they never will). - Spoiler:
ATTRIBUTESBody | 3 | Agility | 2 | Reaction | 3 | Strength | 3 | Charisma | 1 | Intuition | 3 | Logic | 4 | Willpower | 3 | Edge | 4 | Phys Init[P] 6 Passes 1 Essence: 6 Walk/Run 8/20 Phys Boxes 10 Stun Boxes 10 EDGE DMG OVERFLOW OOOO OOO DAMAGE RESISTANCE 3 + Armor Body (3) + Cyber/Bio (0) + Dmg.Rst. (0) ARMOR Armored Clothing Bal/Impact 4/0 [4] Mods COMMLINK Type Renraku Sensei Resp 3 Signal 4 OS Type Novatech Navi Firewall 3 System 4 ACTIVE SKILLS "Electronics (Group) 3 Cracking (Group) 3 Mechanic (Group) 2 Pistols 2 Dodge 2 Perception 2 Pilot Ground Craft (Vans) 4 (+2) KNOWLEDGE SKILLS "Hangouts (Matrix) 4 Matrix Theory 3 Martial Arts Trids 2 Street Drugs 4 Corp (Novatech) 2 Security Design 4 Design (Vehicles) 2 Languages "English N Race Qualities "Thermographic Vision Resistance to Pathogens (2) Standard Qualities "Human-Looking 5 Analytical Mind 5 Juryrigger 10 Asthma -15 Low Pain Tolerance -10 PROGRAMSArmor 3 Attack 3 Biofeedback Filter 3 Black Hammer 3 Blackout 3 Corrupt 3 Data Bomb 3 Decrypt 3 Defuse 3 Disarm 3 Exploit 3 Medic 3 Nuke 3 Sniffer 3 Spoof 3 All Common Programs 3 CONTACTS "Mechanic (Loy. 2 Con. 3) Fixer (Loy. 2 Con. 2) ID Manufacturer (Loy. 2 Con. 3) GEAR 360¥Low for 4 months. "20 x Regular Ammo 2 x Fake SIN (1-6) Rtg 3 2 x Fake License (1-6) Rtg 3 3 x Antibiotics (1-6) Rtg 3 3 x Inhaler Medkit R (1-6) Rtg 4 Simsense module MELEE WEAPONS Name Unarmed Reach 0 Ap 0 DV 2S Name Knife Reach 0 Ap 0 DV 3P Name Reach Ap DV Name Reach Ap DV Ranged Weapons Name Beretta 200ST Type Light Pistol Mode SA[BF] Armor Piercing 0 Damage Value 4P Recoil Comp 0 Short Range 0 - 5 Medium Range 6 - 15 Long Range 16 - 30 Extended 31 - 50 Concealability -2 Ammo 20(c) Name Defiance EX Shocker Type Taser Mode SA Armor Piercing -half Damage Value 8S(e) Recoil Comp 0 Short Range 0 - 5 Medium Range 6 - 10 Long Range 11 - 15 Extended 16 - 20 Concealability 0 Ammo 4(m)
KARMA COUNT: 14
Last edited by Drugged dwarf on Thu Jun 09, 2011 7:44 am; edited 8 times in total | |
| | | Drugged dwarf Runner
Number of posts : 135 Age : 39 Registration date : 2010-09-15
Character sheet Character Name: Race: Sex:
| Subject: Re: Drugged Dwarf's Characters Sun Jan 16, 2011 5:53 pm | |
| Note: this was made from the Ork Underground house rules for the Ork Underground shadowrun game. The character is still in progress, but I have enough to post it up here. Just need to work on his gear and contacts Name: Boris Race: Troll Age: 43 Type - druidic Mystic adept Personality: Quiet, thoughtful, Gentle, calm STATBLOCK OF EPIC DOOM - Spoiler:
Body: 7 Agility: 4 Reaction: 4 Strength: 5 Charisma: 2 Intuition: 4 Logic: 3 Willpower: 4 BP 180
EDGE: 3 Phys Init[P] 8[9] Passes 1[2] Magic: 7 Walk/Run 15/35 Phys Boxes 12 Stun Boxes 10
Skills "Athletics (Group) 2 Unarmed Combat (Martial arts) 5 (+2) Pistols (Semi Auto) 2 (+2) Dodge (Ranged combat) 4 (+2) Etiquette 2 Industrial Mechanic - 2 Counterspelling 3 Spellcasting 5 Stealth (Group) 2 Assensing 2
Knowledge skills Ork Underground 3 Seattle tunnels 2 Magic Theory 3 Woodworking 3 Zen Meditation 3 Hangouts (Shadowrunner) 2 Radical Groups 3 Agriculture - 3 Total = 42/42
Languages: Or'zet - N English - N
Qualities "Bilingual 5 Focused Concentration (1) 10 Albinism -10 Simsense Vertigo -10 Spammed -5 Prejudiced (Humans - common, biased) -10 Mystic Adept 10
Martial Arts: Muay Thai Bonus +2DV on Unarmed attacks Maneuvers: Set up Finishing Move
Adept powers: "Adept Powers: --Mystic Adepts-- Sorcery/Conjuring 2 Attribute Boost [Strength] 4 Astral Perception 1 Improved Reflexes I 1 Sustenance 1 Killing Hands 1
Spells: Heal DmgDV–2 Armor (Physical) (sm) (F÷2)+3 Stabilize (F÷2)+3 Deflection (Physical) (sm) (F÷2)+3 Diagnose (Active, Directional) (sm) (F÷2)+3 Antidote (F÷2)+3
Initiation: Grade 1 - Shielding
Street Docwagon Basic "2 x Fake SIN (1-6) Rtg 2 Medkit R (1-6) Rtg 5 2 x Datachip 4 x Regular Ammo Low Lifestyle 6 months paid Ares PRedator Iv Cold Manhunter Commlink: Renaku Sensei Basic Response 2 Signal 4 subvocal Microphone, headphones
Lifestyle Paid for 6 months Monthly cost - 1870 The Cavern of Waterfalls - a small Shanty home. Lifestyle Type - Low Comforts - 2 Entertainment - 1 Necessities - 2 Neighbourhood - 2 Security - 2 Positive qualities: Concerned Neighbours - 2 Friendly Neighbours - 1 Homegrown Farming - 1 Workplace - 1 Perfect roommate - 2 Aspected domain (Any Sacred Earth Doman) - 5 Negative qualities: Green Plan - -1 No Privacy - -2 Living By commitee - -2 Living with Parents - -2 Nosy Neighbouts - -2 Household Gremlins 2 - -3
Contacts: Troll Street Dealer (Jamal Letoya- Troll)(Loy. 3 Con. 2) Talismonger (Jannis Khan - Ork)(Loy. 2 Con. 3)
Background: It takes a lot to be an troll, a lot more to be a live one. And given Boris' distintive look of light coloured skin and faded colour eyes, there was certainly some degree of divine aid given. Born to fairly young troll parents (hey, they were in love and it was the '30s), Boris was born into the world at its early awakening stages. goblinization still fresh on the minds of the seattle people. His earliest memory is that of being curled up amongst the litter on the lap of his mother, as the trucks drove them to the safehouses near the docks. His second earliest memory was that his name wasn't Boris, but as to what it really was is lost to him now. To be fair on the conditions they were put in, life was fairly manageable. At the age of 10 he had a ton of young friends to play with, a square meal every day, and a family who loved him. His skin pigmintation brought him quite a bit of teasing, but he endured it with a smile, a cheer, and a headlock until they cried Uncle. For the most part, his childhood before the hand of five came in was bliss. For the night itself, Boris cannot remember much of what happened. There was smoke. There was a lot of screaming and dragging. He was between two of his brothers, his mother at the front, father at the back. Something went off, flew in his face, and let go. After that there was a lot of fire, and a lot less screams. He was fortunate in the end, as he always has been. Another Troll grabbed him on his own mad dash at freedom, and somehow got him outside. He hugged him, calling out "Boris, Boris I am so glad you're alright... I thought I lost you..." Oddly enough, Boris never corrected him, and hasn't corrected anyone since. The man's name was Andreas, and unbeknownst to him, there was more than one albino troll in the docks. Whether he realised this sooner or later, Boris never knew. But he always treated him like his son, and he never complained. They travelled together, Andreas becoming a rather strong follower of the Ork Underground, and Boris slowly retreating inside himself into the quiet man that he is today. For years they were constantly moving, going from faction after faction, Andreas leaving him at a squatt while he went off to 'take care of some smoothies who had gone a little too far'. Boris didn't mind much - he had started to see the bright side of being alone. Soon, Andreas begun to show his own age. His trips out became less frequent, his speed started to slow, started to become more reliant on Boris than the other way around. They begun to look for a place to settle down, at least until he got better. Andreas' connections were vast in the Underground, which helped them see the magical potential in Boris at an early stage. Spotting the child's natural green thumb, they intoduced him to a Kabal of celtic druids who were building a small base in the Cavern of waterfalls, which, in turn, lead to the two of them moving down into the tunnels instead, with the promise that Boris would mind the gardens of the cavern. Now, as the 70s arrive, Boris has found himself to be the money maker of the household, Andreas now retired to making sure their home does not collapse on itself. Egged on by his foster father, he has taken to doing quite a bit of shadowrunning concerning the Ork Underground, with hopes that it would please him. 50 Questions - Spoiler:
"Yo.. boris!" *turns* "Yes? Father?" "Have you filled out that Voiceform yet?" "What form, father.." "The one Grins sent out. You know... to see how you're progressing with your treelovers." "We're druids... father." "Yeah whatever. Look hurry up and fill it will you boy? I've got a poker game with boys later and I want to make sure to drop it off before I leave." "Father, your back has been acting up again... maybe you should sit this one.." "You call this a bad back? Why, just because you're older now doesn't mean you should go telling your dad what to do." *sigh* "Forgive me Father, I spoke out of turn. Can it at least wait till I fix this? the water taps are clogged again." "Well they wouldn't be if you didn't keep washing dirt down them! Why back in my day.." *Grabs form*"Changed my mind. I'll do them now father." "Good boy."
1. What is your Sex? Male.. I believe.
2. What is your physical size? About 2.4 metres.. or 7.8 feet. Depending on who is reading this I suspect.
3. What is the color of the hair, eyes, and skin? I am an Albino. Pale white skin, faded grey eyes, white hair. My horns are rather a shade of dark brown though. Still unsure why.
4. What is the general appearance (i.e., How does he/she dress, etc.)? Well, usually I wear whatever comes to me. It is fortunate that the times have brought us to an age where there are troll sized jeans and a T-shirt. Usually I wear a small jacket in cold winter, but whenver I feel I might be going somewhere inhospitable, a lined coat comes in handy.
5. Where was the born (City, State, Hospital Name)? Of that, I am afraid I cannot answer. Most of my records were lost over the second crash. I do know I was born in seattle.
6. What is your date of birth? I believe 21st of June, 2029. That much I remember.
7. What was family life like? To be honest, I do believe I came out of this a better man. My father took good care of me between jobs, even brought me here to this garden wonderland to learn what I could about the earth. True, he was absent for most of my teenage years, but he has always been there when it mattered. I owe him my life, and intend to repay the favour in his last days.
8. Has the character begun his/her own family? Sadly no.. I am not... well.. one who works well with people. Besides, I am in my later years now. Such things are of the past. *Cry from the other room*"HE MEANS HE NEVER GETS LAID" Father! Honestly!
9. Where or how was the character educated? I was thought the ways of the world by my father. Everything else I have learnt from my druid teachers. Of course, it means I know far more of plants than of the latest Trid videos, but I call that a fair exchange.
10. Has the character ever done anything else for a living? I sometimes sell off some herbs to people who might need them, but, of course, only for medicinal purposes...
11. What are the character's political and religious beliefs? Hmm.. this is a little bit tough. To say the least politics are a little above my belt. Until there is a politician who reinstates strength of unity, I will keep my eye turned away. I am rather pleased, though, that we no longer have to worry about having a dragon taking over again "Dunkelzahn was a champ!" FATHER! "sorry..."
12. Describe the character's moral code. Include how mercenary he/she is, whether or not he’ll/she'll kill innocents, etc. Odd question to ask. I understand the need to kill in this world - it was brought to my attention quite promptly by a Hand of five terrorist with an itchy trigger finger - but I also understand that one must not sqander life when it is unnesscesary. Underfire? yes. Left with no choice? Yes. Kill or be Killed? Yes. Hit an old lady in the street because she looked at me funny? No.
13. What are the character's goals? Keep my father healthy, the betterment of the waterfalls, maybe starting my own druidic lodge before I die, fixing that damn commlink of mine from sending me stuff from WoodLover846. For goodness sake I am WoodWORKer846! We're not the same people!
14. Why does the character run the shadows? "Cause No son of mine will ever work for the man!" Father, you do realise that this thing can hear you right? *sigh* Because being a SINner with all of my background history would bring a ton of problems. This cavern is my job. the Ork Underground saved, and therefore is, my life. I do what I can to keep it strong, until the day when it is no longer needed. Perhaps in another lifetime I will see that day.
15. What kind of personality does your character have? This should not necessarily be obviously stated in the background, as it is more important for actually playing the character, but it may color or add mood to the history. I am a rather shy troll, not intentionally, just that you hear more when you don't speak over everyone. The youth of today do nothing but speak, so I do nothing but listen, offering advice when I can. I try to only put in my words when it is needed... unless I am suddenly agrivated... then I can't stop myself.
16. What special qualities does the character possess? This does not refer to skills, but rather to other things, such as how she gets along with people, whether he/she plans ahead, etc. I tend to live life how it goes, to be friendly with whomever I meet. I am no public speaker, so I prefer to let my actions do more of my talking. Even my brothers here have noted that I prefer to be with the plants more than I am with them. My father is my topmost piority, so every decision I make tends to have him in mind. I always worry that people would consider me headstrong in some ways, but my intentions are always good.
17. Are there certain things that the character can't or won't do? Why? I will certainly never take a child from their parents. I have already seen how that changes your life. I will also not harm this sacred earth we live in, already contaminated with pollution and garbage. A good cleaning is all it really needs.
18. What things, people, or ideas does the character hate? "COOKED LIVER!" Hey! I said I was sorry about that! alright? I have a particular hatred for radical race groups. Yes I am looking at you Humanis and Hand of Five supporters. Quite frankly you can all go die in the fire that killed my people for the rest of your god-forsaken lives for all I care. Humans... well... I know there are a few good ones mixed amongst them, so I apologize in advance, but I cannot bring myself to like any of them.
19. What things people, or ideas does the character love? I am a rather big fan of books. It used to be the only real thing that gave people a view into another world, before all the AR malarky came in and changed the world. Nothing is more satisfying than reading a book - much less a book in Or'zet - and slowly going through it to the end at your own pace, instead of having it shoved down your throat by some crappy commlink that tries to sign you up for dwarf on dwarf action. ...come to think of it, how on earth do dwarves even... nevermind. I love my plants, or anywhere that is green. It just feels... right.
20. What is the character's name? Give both full birth name, as well as nicknames, street names, etc. My name is.. wow you waited a while to ask that? "Names don't mean a thing anymore. People just change them on the fly anyway Thanks father. Anyway, my name is Boris Bograt. Most of the people here just call me Barry... but out of the cavern, I'm known as Big B. Not sure where that came from though... but people keep making jokes about how my hands...
21. Determine what your character used to do, before becoming a shadowrunner (very important). Not much. Just watch the plants, make sure things are alright, let the real druids have their astral projection games while I focused on the betterment of our society... that sort of thing.
22. Decide why your character left her old job, if she had one (also important). What? Stop keeping these mosses alive? I have just.. JUST discovered that I might be able to grow sweet potatoes down here? I am not giving that up easily!
23. Come up with a reason for why the character became a shadowrunner. (This very often will tie in with #22. This is not the same as #14, but rather why he/she started running the shadows originally. What led him/her to it?) A quick source of income, a way to help out the Ork Underground when it needs help, and one hell of a way to screw with the corps. Can you believe they tried to buy the caverns? Seriously? Like, the hell!
24. How did your character come to know his/her contacts? Contacts are an important part of Shadowrun; decide how and why you know them. I've been fortunate to know people my father introduced me to. but sometimes I do slowly find a way to meet people on my own. Jannis was a stroke of luck. I needed some components to practice with, and she runs a store in downtown seattle. I think she's starting to warm up to me actually. Jamal was the former owner of our home, who got his butt kicked out for bringing in uncouthlys. I helped him move his stuff, and we've been kinda good friends ever since. "You better not be talking about that deadbeat Jamal over there boy! you know what I think about him!"
25. Does the character have a SIN? Does the character actually use it? Or is the character one of the SINless masses? This may be affected by the character's previous employment. I don't think I have ever had a SIN to be honest. Certainly don't have one now that's for sure. Managed to get two fake ones from my father's contacts, bless his soul. Fortuantely I have yet to really need one in an emergency, and with any luck, I never will.
26. Is the character a full-time shadowrunner? Or does the character lead a Batman-like double existence? Who's Batman? But yes, I sort of try to lead a double life, between taking care of my father and the vegs, and running in the shadows. At best, I have to make sure they only mix on the rarest of occasions.
27. Which person(s) or group(s) do you love the most? The Ork Underground, all kinds of shamans, anything written by Seleck Thomas - his is SUCH a good romance novel writer.
28. Which person(s) or group(s) do you hate the most? Name any racial radical group. Humanis, Hand of Five, you name it, I hate it. Oh, and people who keep littering. It drives me mad.
29. Which person(s) or group(s) do you respect the most? I have a grave respect for people in the Ork underground that have been running it since its beginning. My father is certainly one of them, and even though I do not know the details, I know he's got quite a strong thing going with them. Plus, hey, he's my dad. "What was that?" NOTHING!
30. Which person(s) or group(s) do you fear the most? My damn father. Again.
31. What is your favorite color? Hmm... is it wrong that it is green?
32. What is your favorite food and/or drink? Sweet, sweet, sweet potatoes. Oh yes!
33. What place would you most like to visit? I have always wanted to visit tir na n'Og... but damn people have practically closed off their borders to anyone who isn't sporting a pointy ear. It's a shame though... I feel I would learn much from them, and have much to teach them, had I been granted a chance to go over. Maybe I might send an application, see what they say... although I'd have to be a SINner to cross the border...
34. Which person(s) or group(s) are you most loyal to? The Underground and my father are up top. "Damn right!" The people of this Cavern are a very close second.
35. What pastime (that you participate in regularly) gives you the most enjoyment? (Warning: Answering Sex for this question can and will result in penalties to your character!) Going into my little garden, watering the plants... sometimes even talking to them. sometimes, if someone is lucky enough to bring a slab of wood down, I do a little bit of carving too. It can be quite relieving you know. At the end of the day, I need a bit of meditaton to help me understand the world around me, and how they work. A book, of course, trumps all of this.
36. What pastime (that you participate in regularly) gives you the least enjoyment? Watching anything on AR. Seriously. Why. I also have been concentrating on my Kickboxing classes - my father made me start taking them after we settled down in the Caverns. something to make me go out more, just in case I need to defend myself. As useful as it has been over the years, my body just is not what it used to be.
37. What annoys you the most? MY DAMN COMMLINK! "DON'T SHOUT" Sorry!
38. What (if any) is your favorite form of art? Writing. I read anything thrown at me no matter what it is. I take my sweet time, head to the gardens, and read on my own.
39. What is your greatest goal? That I can stretch the cavern to the surface, and get some light for a change. Make it a natural reserve of some kind too.
40. What do you think is your characters best quality? The fact that I like to listen.
41. What do you think is your characters worst quality? My Frekking temper.
42. What is the most important thing you have ever done? ...Hmm.. this one is a little bit hard... "not for me son... I know exactly what it was. Finding you in that warehouse. Clearly. you know that." ...Yes... father. ... I think I'll skip this question.
43. Which religion (if any) do you follow? I am a celtic druid. The earth is my life, and I thank her for it.
44. What is your most treasured possession (and why)? My amulet. A present from my initiation that I wear with me everyday.
45. What are your three most common dreams? What.. as in dreams I keep having or things I wish would happen? Well... There's the one about visitiing the metaplanes... the one where I get to visit naN'Og... then there's the one about the fire. You know what, I think i'll skip this question too.
46. What is the Character's current relationship with her family? "L FREKKING LOVE YOU SON" SHUT UP DAD!
47. If the character's family is still alive, what do they do, and where do they live? Please... please stop giving him reasons to talk "Why not! aren't you proud of your heritage of son of mine?" Not when I'm trying to do a voiceform I don't!
48. Where did the character learn his/her Skills? From father mostly. He thought me how to hold a gun, how to shoot, how to fix a broken wire. Magicwise, the druids of the caverns helped me quite a bit. Everything else I learnt from the people my father introduced me to as we travelled.
49. Does the character have a good luck charm? What is it, and why? My trusty amulet. Keeps bad spells at bay, keeps me focused, and reminds me that I will always have a home here amongst my kind.
50. What type of music does the character like? Something calming, peaceful, classical... *whisper* Don't tell father... but I like a little bit of europop too.
51. List any past serious relationships that your character has had, and give a brief overview of the relationship. Sadly no. Things have always been just me and my father. While I was younger, no relationship really stuck, and now I think I have missed my chance.
52. Where does your live? Why does he/she live there? In the Caverns... it is where I... hang on.. FATHER! "Yes?" I thought you said this was 50 questions! I clearly count three more that aren't suppposed to be there! "Oh... that's cause I added them to see what you would say... Wait.. you're going to read this? "Well.. yeah?" ...
53. Remember, your Father (I mean censor) likes detail, so if you can think of any other little details, quirks, or whatever that you think might please the almighty person reading this, then add them in as well. Oh, and your fath-censor won't use any of these details against you at a later date. Trust me...smile.gif Father... "Yes?" We're eating Soy tonight. "Oh come on!"
| |
| | | Drugged dwarf Runner
Number of posts : 135 Age : 39 Registration date : 2010-09-15
Character sheet Character Name: Race: Sex:
| Subject: Re: Drugged Dwarf's Characters Tue Feb 08, 2011 5:48 am | |
| Name: Brenin Ti'Garol Streetname: Chase the Face Race: Elf Age: 25 Role: Charismatic conversationalist who loves to manipulate
Background: (this is where it gets sketchy) Raised on corp grounds to a father born in the first UGE, Brenin had lived a very quiet, boring, and sheltered life. A sickly child from birth, his father had made sure he grew up wanting for nothing... which in turn caused him to become the restless thrill seeker that he is today.
As the years went by, and the constant training to walk in the footsteps of his father continued, Brenin begun to wish for a life that was far more exciting (although, probably not far less dangerous) than the one he was born in. From the age of twenty, he had begun to make small contacts of his own, aquiring a fake sim, and begun to maraude about seattle as Chase the Face (he now regrets adding that Face line at the end). It has taken quite a few years to try and get himself in the shadowrunning business, but Chase is confident that once he's in, he is going to have the time of his life.
Besides, he can always quit when he wants..
....
Right?
ATTRIBUTES Body: 2 Agility: 4 Reaction: 3 Strength: 2 Charisma: 5 Intuition: 4 Logic: 3 Willpower: 2
EDGE: 5 Phys Init[P] 7 Passes 1 Essence: 6
Walk/Run 10/25 Phys Boxes 9 Stun Boxes 9
DAMAGE RESISTANCE 2 + Armor Body (2) + Cyber/Bio (0) + Dmg.Rst. (0)
ARMOR Lined Coat Bal/Impact 6/4 [6] Mods Concealed Holster Leather Jacket Bal/Impact 2/2 [2] Mods Concealed Holster
COMMLINK Type Transys Avalon Resp 4 Signal 4 OS Type Novatech Navi Firewall 3 System 4
ACTIVE SKILLS "Influence (Group) 4 Stealth (Group) 2 Athletics (Group) 2 Pistols (Semi Automatics) 2 (+2) First aid (Combat wounds) 3 (+2) Dodge 2 Locksmith 2 Pilot ground craft (Wheeled) 3 (+2)
KNOWLEDGE SKILLS "Literature (Fiction) 3 (+2) History (Modern) 3 (+2) Business (Megacorp) 2 (+2) Club Music 2 Military 2
Languages "English N Sperethiel (Read/Write) 4
Race Qualities "Low-Light Vision Standard Qualities "First Impression 5 - How else would you get it on with those elven ladies? Trust fund 20 - Daddy DOES care... Linguist 5 - A natural gift for one quick to words Allergy (Common, Mild) -10 - Cats. Bloody Cats! Sensitive Neural Structure -5 - Just the way he was always born Weak Immune System -5 - Really, I don't do disease well. Thrill Seeker -5 - WHAHOOOOOOOOOO! SINner (Standard) -5 - As long as no one knows, it should be all good.
CONTACTS "Bartender (Loy. 3 Con. 3) Data Broker (Loy. 3 Con. 3) Mechanic (Loy. 2 Con. 3) Taxi Driver (Loy. 2 Con. 3) Rent-a-cop (Loy. 4 Con. 4) Street Doc (Loy. 3 Con. 3) GEAR Middle for 5 months. high Lifestyle (Trust fund)
Docwagon Platinum 1 year
"BTL Hot Sim Module Subvocal Microphone Jammer, Area (1-6) Rtg 3 White Noise Generator (1-6) Rtg 3 Linguasofts (1-6) Rtg 3 Knowsofts (1-6) Rtg 3 Certified Credstick Certified Credstick Fake SIN (1-6) Rtg 3 Fake SIN (1-6) Rtg 3 Fake License (1-6) Rtg 3 Fake License (1-6) Rtg 3 20 x Explosive Rounds 60 x Explosive Rounds Nanopaste DisguiseSmall Latex Face Mask Medkit R (1-6) Rtg 3 Morphing License Plate Pilot Program R (1-3) Rtg 3
Lifestyles: 1) High Rise Apartment Lifestyle: High (granted by Trust Fund. Connected to 1000 nuyen per month) Comforts 4 Entertainment 4 Necessities 4 Neighbourhood 3 Security 3 Qualites: Easy-going Lanlord 1 Rad Pad 1 Security concious 2 Hasty Exit 2 Feng Shui 5 Well made 1 Corportate Owned -3 This Isn't Big Bob's Autos -1 Living by commitee -2 Crash pad -1 Trigger-happy Landlord -1
1) Small flat downtown Lifestyle Middle Comforts 3 Entertainment 3 Necessities 3 Neighbourhood 3 Security 3 Qualites Free Access 1 Escape tunnel 3 Defective CHN -1 Rough Neighbourhood -1 Unsound -2 Lax Security -2
MELEE WEAPONS Name Unarmed Reach 0 Ap 0 DV 1S Name Knife Reach 0 Ap 0 DV 2P
Ranged Weapons Name Morrissey Alta Type Heavy Pistol Mode SA Armor Piercing -1 Damage Value 5P Recoil Comp 0 Short Range 0 - 5 Medium Range 6 - 20 Long Range 21 - 40 Extended 41 - 60 Concealability 0 Ammo 12(c) Name Morrissey Alta Type Heavy Pistol Mode SA Armor Piercing -1 Damage Value 5P Recoil Comp 0 Short Range 0 - 5 Medium Range 6 - 20 Long Range 21 - 40 Extended 41 - 60 Concealability 0 Ammo 12(c)
Name Cavalier Scout Type Hold-Out Pistol Mode SA Armor Piercing 0 Damage Value 4P Recoil Comp 0 Short Range 0 - 5 Medium Range 6 - 15 Long Range 16 - 30 Extended 31 - 50 Concealability -4 Ammo 7(c)
Name Yamaha Pulsar Type Taser Mode SA Armor Piercing -half Damage Value 6S(e) Recoil Comp 0 Short Range 0 - 5 Medium Range 6 - 10 Long Range 11 - 15 Extended 16 - 20 Concealability 0 Ammo 4m
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| | | Drugged dwarf Runner
Number of posts : 135 Age : 39 Registration date : 2010-09-15
Character sheet Character Name: Race: Sex:
| Subject: Re: Drugged Dwarf's Characters Wed Feb 23, 2011 7:45 am | |
| Name: Catan Krolet Alias: Kat Age: (4 years) 34 years Race: Orc (Clone)
It is hard to describe Kat's first moments... or even when his last memories end, and his new memories start. What he does remember, is waking up in a broken metal tank, butt-naked, in a dump.
Not exactly the way one would start a saturday morning, mind you, but, thinking back on it, whoever he had come from would have remembered worse.
He was fortunate. The men on the dump had taken him in, gave him some clothes, helped him get in touch with people they knew who would help him on his way. He started of dumb, blank of mind and of soul. With time hebegun to change, fending for himself, showing signs of a life behind his eyes, remembering to flush the toilet, that kind of stuff.
Eventually, he figured out that maybe he ought to figure out where he had come from, and started to make inquiries from the shadows.
A Year before, a high level Ares Tech Orc was suffering from collapsing organs, a problem just normal cultured bioware could not fix. So, with a bit of 'borrowed' money, he bankrolled a quick cloning facility in an attempt to create the organs he needed to survive. He wasn't counting on someone looking over his shoulder, for once, and had to get rid of the evidence.
A desperate trip to the dump later... and here Kat was.
Now, he finds himself struggling make his own way in the world, keeping his head down, making sure he doesn't pop up on Ares radar, and doing what he does best - tinkering with big objects and driving really really fast.
Name: Catan Krolet (Kat) RACE: Ork
ATTRIBUTES Body: 4 Agility: 4 Reaction: 4 Strength: 3 Charisma: 2 Intuition: 4 Logic: 3 Willpower: 3 EDGE: 4
Phys Init[P] 8[11] Passes 1[2] Essence: 2.9 Walk/Run 10/25 Phys Boxes 10 Stun Boxes 10 EDGE DMG OVERFLOW OOOO OOOO
DAMAGE RESISTANCE 4 + Armor Body (4) + Cyber/Bio (0) + Dmg.Rst. (0) ARMOR Bal/Impact / Mods Helmet Bal/Impact 1/2 [2] Mods Armored Vest Bal/Impact 6/4 [6] Mods Concealed Holster,Custom Look (1),GPS COMMLINK Type Novatech Airware Resp 3 Signal 3 OS Type Renraku Ichi Firewall 3 System 3
ACTIVE SKILLS "Mechanic (Group) 3 Firearms (Group) 3 Outdoors (Group) 2 Pilot Ground Craft (Wheeled) 5 (+2) Gunnery 2 Pilot Aircraft 3 Shadowing 3 Negotiation 2 Perception 3 Etiquette (Street) 2 (+2) Cracking (Group) 2 KNOWLEDGE SKILLS "Hangouts (Safehouses) 3 Navigation (Smuggling) 2 Procedure (Border Patrol) 3 Auto Mechanics 3 Nautical Mechanics 2 Security Procedures 3 Romance Trids 2 Languages "English N Or'zet 3 Race Qualities "Low-Light Vision Standard Qualities "Gearhead (Type of Vehicle) 10 Escaped Clone 5 - Found in a Tank in a dumpster. He has no idea what on earth he has in store for himself. Bad Rep -5 - People know he takes shortcuts with his tech stuff... Reliable guy but don't ask him to build anything. Enemy (2) -10 - Ares Corp man got cloned. Last thing they need is someone with his bio imprint pretending to be him walking around Braggart -5 - "I can do that. No problem. I grew up in a vat you know. Yeah. Pretty bad ass.. woo..." Thrill Seeker -5 - "Well.. we COULD drive around it... BUT WHY THE HELL WOULD WE DO THAT!" Flashbacks - Uncommon -5 Sometimes, he gets smnall flashes of a life that isn't his. He tries to ignore them, but they just keep popping up unexpectedly.
PROGRAMS Essence: 2.3 "Cyber/Bioware: Commlink Reaction Enhancer (1-3) 2 Attention Coprocessor (1-3) 3 Wired Reflexes I Datajack Control Rig
Programs: Armor 3 Attack 3 Biofeedback Filter 3 Black Hammer 3 Blackout 3 Corrupt 3 Data Bomb 3 Decrypt 3 Defuse 3 Disarm 3 Exploit 3 Medic 3 Nuke 3 Sniffer 3 Spoof 3 Analyze 3 Browse 3 Command 4 Edit 3 Encrypt 3 Purge 3 Reality Filter 3 Scan 3
CONTACTS "Armorer (Loy. 3 Con. 3) Taxi Driver (Loy. 2 Con. 3) GEAR 45¥ Middle for 6 months. "6 x Flash 200 x Regular Ammo 40 x Explosive Rounds Morphing License Plate Survival Kit 4 x Fake SIN (1-6) Rtg 3 3 x Fake SIN (1-6) Rtg 3 Tripod MELEE WEAPONS Name Unarmed Reach 0 Ap 0 DV 2S Ranged Weapons Name Morrissey Elan Type Hold-Out Pistol Mode SA Armor Piercing 0 Damage Value 4P Recoil Comp 0 Short Range 0 - 5 Medium Range 6 - 15 Long Range 16 - 30 Extended 31 - 50 Concealability -4 Ammo 5(c)
Name Defiance EX Shocker Type Taser Mode SA Armor Piercing -half Damage Value 8S(e) Recoil Comp 0 Short Range 0 - 5 Medium Range 6 - 10 Long Range 11 - 15 Extended 16 - 20 Concealability 0 Ammo 4(m)
Name Colt America L36 Type Light Pistol Mode SA Armor Piercing 0 Damage Value 4P Recoil Comp 0 Short Range 0 - 5 Medium Range 6 - 15 Long Range 16 - 30 Extended 31 - 50 Concealability -2 Ammo 11(c)
Name Ares MP-LMG Type LMG Mode BF/FA Armor Piercing -1 Damage Value 6P Recoil Comp (3)2 Short Range 0 - 75 Medium Range 76 - 200 Long Range 201 - 400 Extended 401 - 800 Concealability +8 Ammo 50(c)/belt
Vehicles Vehicle GMC Bulldog Step-Van (Van) System 3 Software Pilot 3 Response 6 "E.Warfare 4 Defense 3 Firewall 3 Maneuver 3 Sensor 3 ECCM 3 Encrypt 3 Sensor 3 Slots 3/20 Device 3 Body 16 Armor 8 Signal 4 Accel 4/8 Speed 72 Anti-Theft System,Gun Port,Smart Tires
Vehicle System 3 Software Pilot 1 Indian Pathfinder (ar) (Racing Bike) System 3 Software Pilot 1 Response 0 "E.Warfare 4 Firewall 3 ECCM 3 Encrypt 3 Sensor 1 Slots 0/6 Device 3 Body 6 Armor 6 Signal 0 Accel 25/40 Speed 160
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| | | Drugged dwarf Runner
Number of posts : 135 Age : 39 Registration date : 2010-09-15
Character sheet Character Name: Race: Sex:
| Subject: Re: Drugged Dwarf's Characters Tue Jul 12, 2011 5:42 am | |
| Placeholder for Krisstal. Editing character sheet and writing background. - Spoiler:
Name: Krisstal RACE: Human CONCEPT: Mother by day, hacker by night
ATTRIBUTES Body: 2 Agility: 3 Reaction: 3 Strength: 2 Charisma: 3 Intuition: 4 Logic: 5 Willpower: 4 EDGE: 4
Phys Init[P] 7 Passes 1 Essence: 5.7 Walk/Run 10/25
Phys Boxes 9 Stun Boxes 10 EDGE DMG OVERFLOW OOOO OO
DAMAGE RESISTANCE 2 + Armor Body (2) + Cyber/Bio (0) + Dmg.Rst. (0) ARMOR Lined Coat Bal/Impact 6/4 [6]
COMMLINK Type Transys Avalon Resp 6 Signal 6 OS Type Iris Orb Firewall 6 System 6
ACTIVE SKILLS Cracking (Group) 4 Electronics (Group) 4 Dodge 3 Pistols (Semi automatics) 3 (+2) First Aid 2 Influence (Group) 3 Hacking 6 KNOWLEDGE SKILLS "Hangouts (Matrix) 4 Computer Theory 4 Design (Clothing/Armor) 2 Matrix Theory 4 Music Theory 3 Security Design 3 Club Music 5 Needlework 2 Languages English N
Standard Qualities "Analytical Mind 5 Photographic Memory 10 Chatty 10
Braggart -5 Dependent (easy) -5 Lost Loved One -5 SINner (Standard) -5 Media Junkie (Mild) -5 PROGRAMS Essence: 5.7 "Cyber/Bioware: Datajack (Engraved) Hot Sim Module
Programs: Armor 6 Attack 6 Biofeedback Filter 6 Black Hammer 3 Blackout 3 Corrupt 3 Data Bomb 3 Decrypt 3 Defuse 4 Disarm 3 Exploit 5 MUTE program option Medic 4 Nuke 3 Sniffer 5 Spoof 4 Stealth 6 Track 3 ECCM 4 Analyze 6 Browse 6 Command 3 Edit 4 Encrypt 3 Purge 3 Reality Filter 4 Scan 6 CONTACTS ID Manufacturer (Loy. 3 Con. 2) Simsense Star (Loy. 3 Con. 4) Wiz Kid Ganger (Loy. 3 Con. 2) Pirate (Loy. 4 Con. 4) GEAR 85¥ Low for 6 months. Docwagon Basic "20 x Regular Ammo Cryptosense Module 10 x Datachip 2 x Datalock Module 2 x Medkit R (1-6) Rtg 5 VR Games Fake License (1-6) Rtg 3 Fake SIN (1-6) Rtg 3 Fake SIN (1-6) Rtg 3 Fake License (1-6) Rtg 3 Linguasofts (1-6) Rtg 6
MELEE WEAPONS Name Unarmed Reach 0 Ap 0 DV 1S
Ranged Weapons Name Colt Coralsnake Type Light Pistol Mode SS Armor Piercing 0 Damage Value 4P Recoil Comp 0 Short Range 0 - 5 Medium Range 6 - 20 Long Range 21 - 40 Extended 41 - 60 Concealability -2 Ammo 5(cy)
Name Cavalier SafeGuard Type Taser Mode SA Armor Piercing -half Damage Value 5S(e) Recoil Comp 0 Short Range 0 - 5 Medium Range 6 - 10 Long Range 11 - 15 Extended 16 - 20 Concealability 0 Ammo 6(m)
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