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 Chance at the Majors OOC

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CrowDancing
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PostSubject: Re: Chance at the Majors OOC   Wed Jan 09, 2013 11:09 am

Soka, was only an idle thought. Although I wonder about getting up with nobody noticing it.

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PostSubject: Re: Chance at the Majors OOC   Wed Jan 09, 2013 11:13 am

Dude dancingcrow it was a great idea at some point i was thinking you could drive it around and i could shoot while its moving lol to change positions so thanks that what its all about brainstorming in the end i still want the roof though had a different idea about how high the building was Wreck cleared that up with his post now i still want that position word! Cool
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PostSubject: Re: Chance at the Majors OOC   Wed Jan 09, 2013 11:14 am

There are a couple of ways to do it. One is really easy, but Raén is the only one who can make that way work.

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PostSubject: Re: Chance at the Majors OOC   Wed Jan 09, 2013 11:46 am

Oh. I see what you mean Wreck. Yes, I have an idea that might work. And it won't bind Sionas powers for longer than a few moments. Very Happy

By the way. How would you rule, if Siona would try to, for example, summon a spirit to conceal the whole pavillon? Or, if that isn't possible, maybe just the entrance?

A force5 Spirit can conceal 5 persons. Which would cover the mass/volume of an entrance. The question is if partially concealment of something would work.

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PostSubject: Re: Chance at the Majors OOC   Wed Jan 09, 2013 11:52 am

I knew you would have an idea Darkon personally i was thinking levitate but yours is probably cooler
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PostSubject: Re: Chance at the Majors OOC   Wed Jan 09, 2013 12:05 pm

@ Darkon,

I will let you make the attempt, but read the description of the pavilion more closely. There are several entrances, which means you would need several spirits to make the attempt. You could try to only hide the four doors that face the main pathway, You should only need a F4 spirit for that.

I'm not sure what you are trying to accomplish except maybe delaying a potential aggressor from gaining access?

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PostSubject: Re: Chance at the Majors OOC   Wed Jan 09, 2013 12:10 pm

It is a weird idea, I know. But that makes it even better. Wink If the agressors perception roll is bad enough, he won't find the doors and thus won't just be delayed but is shut out. Or at least, that's how I'd like it to work. In the end, it probably is impractical. Even more so as Siona isn't very strong. Ah well, it was an idea.

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PostSubject: Re: Chance at the Majors OOC   Wed Jan 09, 2013 12:35 pm

Well, if you want to try it, there are a total of 12 doors on the building.

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PostSubject: Re: Chance at the Majors OOC   Wed Jan 09, 2013 1:24 pm

Not sure did Darkon say there was an idea in the works to get to the roof or was he just talking about the doors sort of unclear
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PostSubject: Re: Chance at the Majors OOC   Wed Jan 09, 2013 1:35 pm

I have an idea. But I'm not sure I can finish the post tonight. I will try though.

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PostSubject: Re: Chance at the Majors OOC   Wed Jan 09, 2013 1:48 pm

ok np ill give it a roll brb
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PostSubject: Re: Chance at the Majors OOC   Wed Jan 09, 2013 2:22 pm

I got the roll i got two hits hmmm? but still have not figured out how to make the four meter increase needed... But you know im thinking rolls on invis castle
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PostSubject: Re: Chance at the Majors OOC   Wed Jan 09, 2013 4:13 pm

I'm a bit busy I'll get another post up tomorrow and Ya I'll try and hack the camera's
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PostSubject: Re: Chance at the Majors OOC   Wed Jan 09, 2013 4:34 pm

Darkon, I noticed that you meant to roll 7 dice, but rolled 9 when casting the levitate. As the success was the last die on the roll, but this isn't a critical moment in the game, I'm going to ask you to re-roll.

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PostSubject: Re: Chance at the Majors OOC   Wed Jan 09, 2013 5:12 pm

ill post up after the reroll
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PostSubject: Re: Chance at the Majors OOC   Wed Jan 09, 2013 8:29 pm

Wreck i need a thresh hold for putting the Sniper rifle together i did this cool post and then mouse slip and i lost it all at that point so if you give me the thresh hold and what kind of test i think its extended then ill finish the post, and put it up i need that roll ill write it up best i can i can also wait till tomorrow if need be

Catalina is attempting to assemble her rifle it has an easy breakdown, and she adequate space, and time to work... thats all i got
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PostSubject: Re: Chance at the Majors OOC   Thu Jan 10, 2013 11:17 am

Really should have asked earlier. What's the preferences on vulgar language?

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PostSubject: Re: Chance at the Majors OOC   Thu Jan 10, 2013 11:44 am

Here I go I will now post my program for hacking the cameras

Step 1 Locate camera in VR

If camera is in active or passive mode move to step 2

If hidden "detect Hidden Node" page 230 main book

Electronic Warfare 1 + Scan 5 + Hot Sim +2 = 8 dice
Threshold 4

2 hits

Not sure if you want me to keep rolling I have 3 passes each combat turn or if you want to multiply each roll as if doing an extended test so this would be roll 1 + roll 1 to give you 2 combat turns and it is found. Until I know I will move on with the program to hack the camera.

Step 2 Hack on the Fly page 230 and 235 main book

If completed step 1 start hacking on the fly

Hacking (exploit) 4(6) +Exploit 5 +Hot Sim 2 + optimized Exploit 1 = 14
Threshold FireWall + 6 for Admin =?

7 hits

Well I'll stop there until I know what I have accomplished

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PostSubject: Re: Chance at the Majors OOC   Thu Jan 10, 2013 12:14 pm

Wreck wrote:
Darkon, I noticed that you meant to roll 7 dice, but rolled 9 when casting the levitate. As the success was the last die on the roll, but this isn't a critical moment in the game, I'm going to ask you to re-roll.

Very oops, I'm big sorry. Of course I'll reroll. Here it is:

Reroll Levitate Force 4. Mag5+Spellcasting4-sustaining2=7d (7d6. hits(5)=3) Three hits.

Fortunately, that doesn't change the outcome.

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PostSubject: Re: Chance at the Majors OOC   Thu Jan 10, 2013 2:06 pm

OPPS I forgot I also have a plus 2 to my hacking skill care of my adept ability no biggy just roll 2 more dice if you want. If I need to roll any more dices let me know.

I'm going to try and hack the whole system of cameras that way I can erase any incriminating video at the very end of our run.

NOTE:
Programs I'm running on my comm link at the start of the hack

Analyze (ergonomically)
Armor (ergonomically)
Biofeedback Filter (ergonomically)
Stealth (ergonomically)

Exploit
Scan
Edit
Spoof

Later I'll train out scan for Track
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PostSubject: Re: Chance at the Majors OOC   Thu Jan 10, 2013 2:11 pm

Ok so were good on the spells umm still gotta put the rifle together need to make extended roll test
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PostSubject: Re: Chance at the Majors OOC   Thu Jan 10, 2013 2:13 pm

@ Ghost, manual easy breakdown can be assembled or disassembled in 3 complex actions (3 initiative passes). No roll necessary.

@ scawrire, as this is a non-combat situation (currently) I will use the multiply hits rule option. In combat situations I will let you roll for each initiative pass until you reach the threshold. So he begins his hack on the fly on his "third initiative pass." Although that is only important for time's sake rather than anything else right now. The threshold for Admin is 10, which took you two passes (unless you really want to roll again). I'll roll secretly to see if you are noticed. My IC post later tonight will contain Matrix topography and such.

@Darkon, thanks for the re-roll.

@ Ghost, that should put you one the roof the easy way.

@CrowDancing, I prefer that if you are going to use vulger language, that you keep it in Shadowrun slang. Site 1, There is also a good one on scribd.com, but as it is dnl-able I feel it is wrong to link to it here.

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PostSubject: Re: Chance at the Majors OOC   Thu Jan 10, 2013 3:11 pm

Ok on bus post when I'm home
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PostSubject: Re: Chance at the Majors OOC   Thu Jan 10, 2013 5:57 pm

Sorry so long done!
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PostSubject: Re: Chance at the Majors OOC   Thu Jan 10, 2013 6:17 pm

Scawire, I'm about to post up. So hold up on any more rolls.

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